Business FAQs

Answers for developers, publishers and site owners on monetizing and distributing web games.

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Business FAQs

How do I get my game onto Facebook Instant Games?

Publish through Meta's Instant Games flow: pass Business Verification, then the Approved Partner Program Review, then set up In-App Ads review if you monetize. Facebook is one of several places to publish a web build alongside Poki, CrazyGames, GameDistribution, itch.io and playgama.com.

Business FAQs

Can I publish an AI-generated game on web portals?

You can publish an AI-generated game on web portals, but acceptance depends on portal moderation policies. Platforms often accept games using AI for logic, math, or narrative, while policies on AI-generated visuals vary by portal. To pass moderation, polish art, UI, and gameplay manually before submitting your build across web game portals.

Business FAQs

What is Playgama Bridge and what does it replace?

Bridge is an open-source SDK (LGPL-3.0) that adapts one HTML5 build to 25+ platforms, replacing individual SDK calls for ads, payments, storage, and platform features across portals. It lets developers write integration logic once while running on platforms like Poki, CrazyGames, and MSN, while publishing remains separate through each platform's own process.

Business FAQs

How do I publish a Godot game to the web?

Export the project using Godot's Web export template to get an HTML5/WebGL build, test it in a browser (ideally served over HTTP, not opened as a file), then upload the build to a web game portal such as Poki, CrazyGames, GameDistribution, or itch.io.

Business FAQs

What build size limit do web game portals have?

There is no single universal build size limit across web game portals. Most set practical constraints instead: Portals typically review load time, first-interaction speed, and general performance rather than enforcing a single universal megabyte cap. Compress assets and test load time before submitting.

Business FAQs

How long does it take to get a game approved on a portal?

Approval turnaround depends on the platform, as each portal runs an independent review queue and guidelines. Reviewing technical standards, browser compatibility, and build requirements in advance helps prevent delays during moderation across different storefronts and publishing channels.

Business FAQs

Which languages should I localize my web game into?

Start with English, then add Spanish, Portuguese, French, German, Chinese (Simplified), Japanese, Korean and Russian - the mix that covers most portal traffic. Check each destination's own analytics to see which locales actually convert before investing further.

Business FAQs

Exclusive vs non-exclusive publishing: which pays more?

Non-exclusive publishing generally pays more over time because the same build can earn from several portals and networks. Exclusive deals can pay well too, but only from one channel, and you give up the ability to add others while the agreement runs.

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