What timeline should you expect when polishing an indie web game?
There is no fixed number of weeks; the timeline depends on scope. The practical path is: pick an engine (such as Unity, Godot, or Construct 3), export to web, test in a browser, publish, then add monetization once the game has traffic. Uploading via the Developer Console provides test and feedback within 24 hours, and Playgama Bridge adapts one build to 25+ platforms.