Estimating Project Complexity and Scope Based on Lines of Code in Unity Understanding Project Scope To estimate the complexity and scope of a Unity project, it’s essential to consider various metrics beyond just lines of code (LOC). However, LOC is a useful starting point, especially for large-scale projects like Minecraft. […]
Unity
How can I estimate the overall development timeline if a key subproject takes two weeks to complete?
Estimating Overall Development Timeline in Unity Understanding Subproject Dependencies When estimating your overall development timeline in Unity, it is crucial to understand the dependencies between various components of your project. A key subproject, such as the creation of specific 3D assets or levels, may take two weeks and impact all […]