Customizing Key Bindings in Unity Understanding Input Systems Unity provides two main input systems: the legacy Input Manager and the new Input System package. The legacy system is simpler but less flexible compared to the new package, which offers more advanced features for customizing input controls. Setting Up the Input […]
Godot
How can I implement or customize input controls in my game to allow players to switch between using WASD and arrow keys in Godot?
Implementing and Customizing Input Controls in Godot Step 1: Setting Up Input Actions To allow players to switch between using WASD and arrow keys, first define your input actions in the ‘Input Map’ of Godot. Access the Input Map panel by going to Project > Project Settings > Input Map. […]