Using In-Game Projectors for Dynamic Lighting and Textures in Unity In Unity, projectors are a versatile component used to project materials onto other objects in the scene. They can simulate effects like dynamic shadows or light reflections, crucial for enhancing realism in your 3D environment. Here’s a detailed guide on […]
Unity
How do I use a shader to render a 3D box with dynamic lighting effects in Unity?
Implementing Shaders for Dynamic Lighting in Unity Rendering a 3D box with dynamic lighting in Unity involves utilizing the ShaderLab language to write custom shaders that respond to light sources in real-time. Here’s a step-by-step guide: 1. Understanding the Basics Unity’s rendering pipeline offers several shader stages, but the two […]