General

What design choices in “We Become What We Behold” can I use to effectively convey a social commentary in my own game project?

Design Choices for Social Commentary in Games Interactive Narratives and User Engagement To effectively convey social commentary in your game, utilize interactive narratives that engage players with the thematic elements. Consider incorporating branching storylines that allow players to explore different perspectives on the social issue you aim to address. This […]

Unity

How can I design gameplay mechanics in Unity that simulate tech malfunctions on devices like a Chromebook in a hacking-themed game?

Designing Tech Malfunction Simulation in Unity 1. Introducing Malfunction Triggers Start by implementing random or event-based triggers that simulate tech malfunctions. Use Unity’s UnityEvent to create conditions where these malfunctions might occur. For example, when a specific in-game variable reaches a certain value, trigger a screen glitch effect. 2. Visual […]

Games categories