Unity

How can I disable the touchscreen on a Windows 10 test device to ensure compatibility with mouse and keyboard controls in my game?

Disabling the Touchscreen on Windows 10 for Game Testing Introduction To ensure your game functions optimally with mouse and keyboard controls, particularly on a Windows 10 testing device, it’s crucial to disable the touchscreen to prevent unintended gestures and interactions. Here’s how you can achieve that effectively. Method 1: Using […]

Unity

How can I implement a ‘Restore Purchases’ feature in my mobile game to allow users to recover their previously made purchases?

Implementing ‘Restore Purchases’ in a Mobile Game Introduction In mobile gaming, a ‘Restore Purchases’ feature is crucial for maintaining user trust and ensuring a smooth experience across multiple devices. Implementing this functionality requires a clear understanding of the transaction process and platform-specific APIs. Understanding Platform-Specific APIs iOS (Apple StoreKit): Utilize […]

General

How can I implement a “Restore Purchases” feature in my mobile game to ensure users can retrieve previous in-app purchases?

Implementing a “Restore Purchases” Feature in Mobile Games Overview Implementing a “Restore Purchases” feature is essential for mobile games to allow users to access previously bought items or features on any device linked to their account. This process typically involves interaction with platform-specific APIs for both iOS and Android games. […]

Unreal Engine

How can I ensure character models are accurately scaled to real-world heights, such as converting 190 cm to feet, in Unreal Engine?

Ensuring Accurate Character Model Scaling in Unreal Engine When working with character models in Unreal Engine, achieving accurate real-world scaling is crucial for realism and consistency across game elements. Here’s a guide to converting and applying real-world heights, such as 190 cm, to your character models in Unreal Engine: Step […]

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