Godot

How can I calculate the angle of rotation and direction between two moving objects in my Godot game to ensure accurate collision detection?

Calculating Angle of Rotation and Direction in Godot In Godot, calculating the angle of rotation and direction between two moving objects is crucial for accurate collision detection. This involves understanding vector mathematics and applying the dot product. Here’s how you can achieve this: Using Vectors and Dot Product Vectors Representation: […]

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