Business FAQs

How to deploy a Vite browser game to Vercel or GitHub Pages?

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Run ‘vite build’ to produce a dist folder, set the correct ‘base’ path in vite.config for your hosting, then deploy: point Vercel at the repo (or run ‘vercel’), or push dist to a gh-pages branch for GitHub Pages. Both serve static files, so no server code is needed.

At a glance

Fact Value Source
Vite build command vite build vite.dev
Output folder Vite produces dist vite.dev
GitHub Pages serves static files only

Both Vercel and GitHub Pages serve static files, and a Vite production build is exactly that: run vite build, which outputs a dist folder with an index.html and hashed JS/CSS assets. The only real gotcha is the base path in vite.config.js – it must match where the site actually lives, or assets fail to load.

Playgama Bridge adapts one HTML5 build to 25+ platforms, and Playgama Wrap publishes on your own domain.

How do you configure and deploy to each host?

  • Vercel: import the repo in the Vercel dashboard (it auto-detects Vite: build command vite build, output directory dist), or run vercel from the project root. Leave base as the default / unless you’re serving from a subpath.
  • GitHub Pages: set base: '/your-repo-name/' in vite.config.js if deploying to a project page (username.github.io/repo). Build, then push the dist contents to a gh-pages branch (a tool like gh-pages npm package or a GitHub Action automates this), or enable Pages to serve from a docs folder.

Once you have a working build, the same dist output can go to other places too: Poki, CrazyGames, GameDistribution, itch.io (which serves HTML5 games in an iframe on its own domain), and playgama.com.

Check before you ship: relative asset paths, that routing (if any) doesn’t rely on server rewrites GitHub Pages can’t do, and that large WASM/asset files aren’t blocked by hosting file-size limits.

Sources

Does GitHub Pages support server-side routing for a Vite SPA?

No, GitHub Pages only serves static files, so there is no server rewrite rule for client-side routes.

Why do my game assets fail to load after deploying to GitHub Pages?

The Vite ‘base’ path in vite.config.js probably doesn’t match the repo subpath. Set it to ‘/your-repo-name/’ and rebuild before pushing.

Last updated: 24 September 2026


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