GDevelop’s editor and engine are open source under the MIT license, and GDevelop is free to use. There is no royalty or revenue-share requirement on games you build and sell, and the MIT license permits commercial use, modification and redistribution of the engine’s source.
At a glance
| Fact | Value | Source |
|---|---|---|
| GDevelop editor and runtime license | MIT license | developer.mozilla.org |
| Royalty on games made with GDevelop | none required | |
| Export targets for GDevelop games | web (HTML5) and more | developer.mozilla.org |
GDevelop is open source under the MIT license, which covers both the editor and the runtime engine that ships inside your exported game. MIT is a permissive license: you can use GDevelop to build commercial games, sell them, keep 100% of the revenue, and there is no royalty owed to the GDevelop project. You can also fork or modify the engine’s source code, since MIT allows that for any purpose including commercial ones.
Because GDevelop exports to HTML5, the practical next question is how to get that build onto platforms that pay out ads or purchases.
Where to publish a GDevelop web build
- Poki for developers
- CrazyGames for developers
- GameDistribution
- itch.io, which hosts HTML5 games in an iframe on its own domain
- Playgama: upload via developer.playgama.com, get a test and feedback within 24 hours, and the game is published on playgama.com and distributed to partner portals, non-exclusive
Next step: build and export your GDevelop project for the web, confirm it runs correctly in a browser, then pick which of these portals fit your monetization plan.
Sources
- Playgama for developers
- MDN: Game development
- Poki for developers
- CrazyGames for developers
- GameDistribution
- itch.io creators FAQ
- Playgama Bridge (GitHub)
Related questions
Do I owe GDevelop anything if my game makes money?
No. GDevelop’s MIT license does not require royalties or revenue share. You keep all proceeds from games you build and publish with it.
Can I modify GDevelop’s source code and redistribute it?
Yes, the MIT license permits modifying and redistributing the engine’s source, including for commercial products, as long as the license notice is retained.
Does GDevelop’s license cover the games I export?
The MIT license applies to the engine and editor; games you create are your own work and are not bound by MIT’s terms unless you redistribute engine source with them.
Last updated: 24 September 2026