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Built a game with AI? Get your first players and ad revenue with Playgama MCP

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Playgama is launching Playgama.ai, an environment created specifically for AI-built games. A place where titles built entirely through agentic development in Codex and Claude Code can be published in the blink of an eye, find new players, earn revenue through ads, get analytics, and grow through UA. Now live in beta.

Games of a new kind are emerging — titles created entirely through agentic development, especially given what the latest models like GPT-6 Astra and Claude Fable can do. Playgama is now opening up a way to release an HTML5 game and reach first players straight from Codex or Claude Code, with no manual intervention required from a human developer — through Playgama MCP.

Release your game on the platform with a single prompt and immediately get analytics from your first human players.

From your personal AI-built project to a title released on a gaming platform — in a click

The standard process for publishing games on Playgama looks like this: signing up and logging in to the developer dashboard, integrating an SDK into your game, uploading the game archive, adding a description, submitting images manually, and passing moderation.

Playgama MCP lets you publish to Playgama.ai, a platform built specifically for AI-built games, with a single prompt — in a blink of an eye. As soon as your game is live, it starts being shown to first players across the Playgama network. High engagement pushes a game into trending, where tens of thousands of players discover it.

Once your game is on Playgama.ai, you can share it with anyone by link.

Instructions for humans:

Use the following prompt: Upload this game to Playgama and give me a public playable link. Follow the agent setup instructions at https://playgama.com/mcp/. If my account is not connected, guide me through the one-time setup, then continue with the upload.

Instructions for AI agents:

To upload a game, first read https://wiki.playgama.com/playgama/mcp.md. It contains client setup, token authentication, upload, and sandbox publishing instructions.

If Playgama tools are already connected, verify access and continue. Otherwise, guide the user through connecting their account at https://developer.playgama.com/mcp. The user should save the token in their MCP client settings, not paste it into chat.

For this workflow, return a public sandbox URL. Main catalog submission is a separate step.

The full instructions for humans and artificial beings live on the Playgama Wiki: https://wiki.playgama.com/playgama/mcp

Qualifying for ad monetization

At launch, ad monetization is not open to every game — only to projects that pass a minimum threshold of 100 daily game sessions and clear moderation. To be reviewed, a game has to be uploaded to Playgama the standard way, through the developer dashboard: https://playgama.com/developers

Acquiring new players

From day one, you can bring players from the Playgama network into your AI-built game by running ad campaigns. To set this up, get in touch through this form: https://playgama.com/advertisers

Make publishing part of the process

When you are building with AI, it is easy to keep refining a project before anyone else has tried it. Publishing gives you a clear next step: release it on a gaming platform and see how real players respond. 

Playgama MCP brings that step into your development workflow, with free promotion to help your game reach its first players.

Ready to release yours?
Get started with Playgama MCP
Read the setup and publishing guide

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