Unity

How can I implement support for the GameStick controller in my indie game’s input settings?

Implementing GameStick Controller Support in Unity Integrating GameStick controller support into your indie game requires configuring Unity’s input settings to recognize and handle GameStick controller inputs. Below are the steps to achieve this: 1. Understanding GameStick Controller Mapping Before incorporating the GameStick controller, familiarize yourself with its button layout and […]

Unity

How can I draw lines on a canvas in Unity in real-time?

Drawing Lines on a Canvas in Unity in Real-Time Using LineRenderer Component The LineRenderer component in Unity is an excellent choice for drawing lines dynamically in real-time. Here’s a step-by-step guide on how to implement it: Create an empty GameObject in your Unity scene and name it LineDrawer. Add the […]

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