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Using a .dmg File for Mac Game Distribution
Distributing a Mac game build effectively involves creating a .dmg (Disk Image) file, a common format for compressing and packaging software for macOS. Here’s a step-by-step guide:
Step into the world of gaming!
Step 1: Prepare Your Game Build
- Ensure your game is correctly compiled for macOS, utilizing tools like Unity’s build settings to export a Mac compatible version.
- Test your game thoroughly on macOS to confirm functionality.
Step 2: Create a .dmg file
- Use
hdiutil
, a command-line utility, to create the .dmg file. This tool is native to macOS and provides flexibility in disk image creation. - Open Terminal and navigate to your game’s directory, then execute:
hdiutil create -volname "YourGameName" -srcfolder "/path/to/your/game/" -ov -format UDZO YourGame.dmg
This command creates a compressed, read-only .dmg image with the application’s files.
Step 3: Customizing Your .dmg file
- For a professional touch, use tools such as DMG Canvas or Disco to create a custom disk image background and layout.
- Place a shortcut to the Applications folder inside the .dmg to encourage users to drag and drop the app for installation.
Step 4: Distribute Your Game
- Host the .dmg file on your website, or utilize digital distribution platforms that support macOS games.
- Ensure that your hosting service is reliable and capable of handling the bandwidth needed for downloads.
Additional Considerations
- Sign your .dmg with an Apple Developer certificate to prevent gatekeeper issues during installation.
- Test the download and installation process before release to identify potential user issues.