We’re excited to announce the release of SDK v1.21, a major update focused on two key features:in-game purchases and cloud saves — now fully supported on Playgama.com.This release also includes improvements across all SDK integrations and engines: Unity, GDevelop, and Godot. Highlights In-Game Purchases You can now implement real-money purchases […]
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How can I implement a full screen toggle feature for my web-based game using JavaScript?
Implementing a Full Screen Toggle in Web-Based Games with JavaScript Introduction To optimize the gaming experience on browser-based platforms, integrating a full screen toggle feature is essential. JavaScript offers an effective way to execute this functionality effortlessly, enhancing user engagement and immersion. Using the Full Screen API The Full Screen […]
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How can I run and test legacy Flash game assets in my current web-based game development environment?
Running and Testing Legacy Flash Game Assets 1. Understanding Legacy Flash Compatibility With Adobe discontinuing Flash support, running Flash content requires alternative solutions. Many developers have transitioned to using browser-based solutions like Ruffle, a Flash Player emulator that allows SWF files to run natively in modern browsers without requiring the […]