General

Playgama Bridge SDK v1.21: In-Game Purchases, Cloud Saves, and More

We’re excited to announce the release of SDK v1.21, a major update focused on two key features:in-game purchases and cloud saves — now fully supported on Playgama.com.This release also includes improvements across all SDK integrations and engines: Unity, GDevelop, and Godot. Highlights In-Game Purchases You can now implement real-money purchases […]

Unity

How can I troubleshoot and fix issues with Xbox controller compatibility in Unity?

Troubleshooting Xbox Controller Compatibility in Unity 1. Verify Controller Settings in Unity Start by ensuring that Unity recognizes your Xbox controller. Navigate to Edit > Project Settings > Input Manager. Check the configuration for ‘Horizontal’ and ‘Vertical’ axes, ensuring they align with your controller’s inputs. Default settings may not recognize […]

Unity

How can I use the timeline setting of Five Nights at Freddy’s 2 to develop a coherent narrative for my own horror game series?

Utilizing Timeline Settings in Five Nights at Freddy’s 2 for Horror Game Narratives Understanding the Timeline Context Five Nights at Freddy’s 2 (FNaF 2) is acclaimed for its intricate timeline, which contributes significantly to its chilling atmosphere and intriguing narrative. Developers can draw inspiration from this aspect by assessing how […]

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