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How can I implement a feature to move an off-screen window or UI element back into view in Godot?

Repositioning Off-Screen UI Elements in Godot In Godot, dealing with UI elements that appear off-screen can disrupt user experience. To ensure that all UI components remain visible, you can implement the following strategies: 1. Detecting Off-Screen Elements Utilize Godot’s built-in signals like visibility_changed to track when a UI element becomes […]

January 15, 2025

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