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Unity

How can I prevent a script from continuing execution when a player reaches a certain condition or event in Unity?

Stopping Script Execution in Unity Based on Player Conditions Using Unity’s Game Loop In Unity, the game loop is the core structure that continuously updates all game objects and handles input during runtime. To control script execution dynamically, utilize the following methods: Implement condition checks within the Update() or FixedUpdate() […]

January 23, 2025

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