Unity

How can I properly scale in-game objects using centimeters and meters in Unity?

Scaling In-Game Objects Using Centimeters and Meters in Unity Unity typically operates with its units where one unit is equivalent to one meter. Adjusting your project’s settings and using correct scaling techniques can ensure your objects are accurately represented in metrics like centimeters and meters. Steps to Use Meters and […]

Unity

How can I properly scale in-game objects using centimeters and meters in Unity?

Scaling In-Game Objects Using Centimeters and Meters in Unity Unity’s default unit is 1 unit = 1 meter, which aligns with real-world scaling. However, when working on projects that require precision, such as architectural visualization or realistic simulations, you might want to utilize centimeters for finer control. Here’s how you […]

Unity

How can I properly scale in-game objects using centimeters and meters in Unity?

Scaling In-Game Objects Using Centimeters and Meters in Unity Unity’s default unit of measurement is meters, meaning that when you set a scale of 1 on a GameObject, it represents one meter in the Unity world. However, when developing games, especially those requiring precise dimensions such as architectural visualizations or […]

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