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What should I consider when designing the player experience for a suspenseful night shift in my horror game similar to Five Nights at Freddy’s?

Designing Player Experience for a Suspenseful Night Shift 1. Night Shift Atmosphere Creating an immersive atmosphere during a night shift is crucial in horror games like Five Nights at Freddy’s. Use dim lighting, flickering lights, and ambient soundscapes to simulate a creepy environment. Implement dynamic lighting changes to add unpredictable […]

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