General

How can a DLL file be used to modularize and improve performance in my game engine?

Using DLL Files to Modularize and Enhance Game Engine Performance Introduction to DLL Files in Game Development In the realm of game development, Dynamic-Link Libraries (DLLs) are invaluable for modularizing code, enhancing reusability, and improving performance. They provide a way to encapsulate shared code in discrete units which can be […]

Unity

How can Antimalware Service Executable affect the performance of game development tools on Windows, and how can I optimize it?

Understanding the Impact of Antimalware Service Executable on Game Development The Antimalware Service Executable is a component of Windows Defender responsible for real-time protection against malware. However, it can significantly affect the performance of game development tools due to its high CPU and memory usage. These issues may cause lag […]

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