Unity

How can I optimize my game’s performance in Windows 11 by managing background processes during development?

Optimizing Game Performance by Managing Background Processes in Windows 11 Understanding Background Processes Background processes are applications or tasks running in the background without direct user interaction. They can consume system resources, affecting your game’s performance. Identifying and managing these processes is crucial for efficient game development. Steps to Manage […]

General

How can I ensure my game runs efficiently on macOS to reach a broader audience?

Ensuring Efficient Game Performance on macOS Leverage Apple’s Metal API Utilizing Apple’s Metal API can significantly enhance the graphics processing efficiency of your game on macOS. Metal provides a low-level, high-performance environment that allows direct access to the GPU, reducing CPU overhead. Within Xcode, configure your game’s rendering pipeline to […]

Unity

How does garbage collection (GC) affect performance optimization in Unity?

Impact of Garbage Collection on Performance in Unity Garbage collection (GC) in Unity can have a profound impact on game performance, primarily by causing frame rate drops and hitches when cleaning up unused memory. Understanding and mitigating the effects of GC can lead to smoother gameplay. Memory Management in Unity […]

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