Godot

How do I calculate the distance between two points in open-world maps using Godot for pathfinding purposes?

Calculating Distances for Pathfinding in Godot Introduction to Distance Calculation In open-world game development using the Godot Engine, efficiently calculating distances between points is crucial for pathfinding algorithms. When working with pathfinding, it’s often necessary to determine the shortest path between two or more points without consuming excessive computational resources. […]

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