Unity

How can I script an NPC’s daily schedule in my farming simulation game similar to Abigail’s routine in Stardew Valley?

Scripting an NPC’s Daily Schedule in a Farming Simulation Game Understanding the Basics In designing a farming simulation game, especially one comparable to Stardew Valley, scripting NPC (Non-Playable Character) schedules is essential for creating a dynamic and immersive world. NPCs like Abigail have detailed daily routines that enhance player engagement […]

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