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Unity

How can I use normal maps to enhance the lighting and details of 3D surfaces in my game environment?

Using Normal Maps to Enhance Lighting and 3D Surface Details Normal maps are a crucial technique in game development for adding detailed lighting information to models without increasing polygon count. By using normal maps, developers can emulate the appearance of complex textures such as bumps and grooves, significantly enhancing the […]

February 17, 2025

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