Disabling Touchscreen Controls in Unity for Windows Devices Ensuring that touchscreen controls are disabled in your Unity game when run on Windows devices involves a few strategic steps. This can help optimize the gaming experience for users who are using traditional input devices like a mouse and keyboard. Test your […]
Godot
How can I effectively manage and manipulate player inputs, such as removing certain characters from strings, in Godot?
Managing and Manipulating Player Inputs in Godot String Manipulation Techniques In Godot, managing player inputs often involves parsing and altering strings to ensure the data can be processed or stored efficiently. Here are some effective techniques: Removing Characters: Use the replace() method to remove unwanted characters. For example, to remove […]