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What key elements in Undertale’s gameplay and narrative impact its average playtime that I should consider when designing game pacing for my RPG?

Key Elements Influencing Undertale’s Average Playtime Multiple Endings and Player Choices Undertale is renowned for its diverse narrative paths, which are heavily influenced by player choices. This design element not only increases the replayability of the game but also significantly impacts its average playtime. For RPG developers, incorporating multiple endings […]

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What are the design choices behind the Nightmare animatronics in Five Nights at Freddy’s that can inspire the creation of my own horror game characters?

Understanding the Design Choices of Nightmare Animatronics Five Nights at Freddy’s (FNaF) leverages nightmare fuel horror design to create deeply unsettling experiences, primarily through the Nightmare animatronics. Here’s an analysis of the key design choices and how they can inspire your horror game characters: Anatomical Distortion and Sharp Features Sharp […]

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What is the ideal duration for in-game hours to enhance tension and gameplay pacing in a horror game similar to Five Nights at Freddy’s 1?

Determining Ideal In-Game Hour Duration for Horror Games In horror games like Five Nights at Freddy’s, the pacing is essential to build and maintain tension. The duration of in-game hours can significantly impact how players experience suspense and engagement. Here are key considerations: 1. Understanding Gameplay Pacing Balance Suspense and […]

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How can I design a simplified dragon character for my fantasy game?

Designing a Simplified Dragon Character 1. Understanding the Concept Creating a dragon character starts with understanding its role in your fantasy game. Is it a fierce adversary or a friendly companion? Simplifying the design involves focusing on essential traits like its silhouette, color, and key features that identify it as […]

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