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How can I implement a d100 roll mechanic for a tabletop RPG-inspired game in Godot?

Implementing a D100 Roll Mechanic in Godot Understanding the D100 Roll Mechanic The D100 system is commonly used in tabletop RPGs, where a roll involves generating a random number between 1 and 100. This is essentially a percentage roll, as each number represents a percentage chance. Steps to Implement in […]

March 5, 2025

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