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How do I decide whether to use a struct or a class for my game’s data model in C++?

Struct vs Class: Choosing the Right Data Model in C++ Fundamentals of Structs and Classes In C++, both struct and class can have public, protected, and private members, can utilize inheritance, and can contain member functions. However, they serve different purposes in practice. When to Use Structs Plain Old Data […]

January 28, 2025

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