Using Animatronic Heights for Scaled Character Design in Horror Games Creating appropriately scaled characters in horror games like Five Nights at Freddy’s requires careful consideration of the dimensions of each character, particularly when adapting or using references from existing properties such as the FNAF series. Here’s how you can leverage […]
Unreal Engine
How can I ensure character models are accurately scaled to real-world heights, such as converting 190 cm to feet, in Unreal Engine?
Ensuring Accurate Character Model Scaling in Unreal Engine When working with character models in Unreal Engine, achieving accurate real-world scaling is crucial for realism and consistency across game elements. Here’s a guide to converting and applying real-world heights, such as 190 cm, to your character models in Unreal Engine: Step […]