Implementing Vision Cones for AI in Godot Understanding AI Vision Systems One of the core elements in stealth games is an AI’s ability to ‘see’ the player using a vision cone. This field of view allows AI to detect a player when they enter a cone-shaped area in front of […]
General
How can analyzing AI behavior in The Sims 4 help me design more realistic NPC interactions in my game?
Leveraging AI Behavior from The Sims 4 for Realistic NPC Interactions Understanding The Sims 4 AI Behavior The Sims 4 is renowned for its sophisticated AI-driven simulations, where NPCs exhibit lifelike behaviors that create immersive experiences for players. By scrutinizing the AI systems in The Sims 4, developers can glean […]
Unity
How can I implement an unbeatable AI strategy for Tic Tac Toe in Unity?
Implementing an Unbeatable AI Strategy for Tic Tac Toe in Unity Creating a Tic Tac Toe AI that is unbeatable involves implementing an optimal strategy using algorithms like Minimax. This algorithm ensures the AI makes the best possible move in every situation. Below are the steps to implement this in […]