General

How can I implement a karma or reputation system that can go negative, such as a value like -1500, in my RPG game?

Implementing a Negative Karma or Reputation System in RPG Games Understanding the Core Mechanics A karma or reputation system in RPG games measures the player’s moral decisions, affecting character interactions and story progression. Implementing negative values allows for a more nuanced morality scale reflecting the player’s actions more dynamically. Structuring […]

Defold

What core mechanics define an idle game, and how can I implement them in my own game development project using Defold?

Core Mechanics of Idle Games Idle games, also known as incremental games, are characterized by simple yet addictive mechanics that keep players engaged over long periods without requiring constant interaction. The core mechanics of idle games typically include: Progression through Automation: Players initially perform tasks manually, but over time, gain […]

Unity

How can I change the cursor icon in my macOS game to enhance user experience?

Changing the Cursor Icon in macOS for Unity Games Introduction Modifying the cursor icon in a Unity game running on macOS can greatly improve user experience by providing intuitive visual feedback and tailoring the interface to enhance gameplay. Steps to Change the Cursor Icon Prepare the Cursor Texture: Create or […]

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