Godot

Should I develop a mobile game app with Godot?

Developing Mobile Games with Godot Choosing a game engine for mobile app development requires a balance of functionality and flexibility, and Godot presents several advantages worth considering. Here’s a breakdown of the key aspects to evaluate: 1. Cross-Platform Support Godot supports exporting to multiple platforms including both Android and iOS. […]

Unity

How can I properly scale in-game objects using centimeters and meters in Unity?

Properly Scaling In-Game Objects in Unity Understanding Unity’s Default Scale Unity uses a default unit measurement where 1 unit corresponds to 1 meter. This is crucial to know when aiming for precise scaling, particularly in 3D realistic game environments. Why Use Real-World Measurements? Using real-world measurements like meters or centimeters […]

Unity

How do I calculate a projectile’s velocity in my 2D platformer?

Calculating Projectile Velocity in a 2D Platformer in Unity Understanding how to calculate velocity for projectiles is crucial for creating realistic motion in 2D platformers. Using Unity’s physics engine, you can calculate projectile velocity through proper scripting and physics components. Physics Basics Projectile Motion: Involves both horizontal and vertical components […]

Unity

How can I blend colors in Unity to create realistic shadows and achieve a true black?

Blending Colors for Realistic Shadows in Unity Understanding Color Theory Basics To effectively blend colors for realistic shadows in Unity, it’s crucial to grasp the fundamentals of color theory. Understanding concepts such as complementary colors, color temperature, and light absorption can significantly enhance the visual fidelity of your textures… Using […]

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