Godot

How can I make my sprite face the cursor in Godot?

Making a Sprite Face the Cursor in Godot Aligning a sprite to face the cursor in Godot involves calculating the angle between the sprite and the cursor, then rotating the sprite accordingly. Here’s a step-by-step guide: 1. Get the Cursor Position Use the get_viewport().get_mouse_position() function to retrieve the position of […]

Godot

Is Godot capable of making multiplayer games and how easy is it to get started?

Getting Started with Multiplayer Game Development in Godot Overview of Godot’s Multiplayer Capabilities Godot Engine is fully equipped to support multiplayer game development. It provides a robust high-level networking API that simplifies the networking process for developers, featuring classes like SceneMultiplayer and NetworkedMultiplayerENet. Initial Setup for Multiplayer Before diving into […]

Godot

How can I import and use a GLB file for 3D models in Godot?

Importing and Using GLB Files in Godot Preparing Your GLB File Ensure your GLB file is exported correctly from Blender or any 3D modeling software. Use the ‘gltf’ exporter and choose GLB binary format to ensure that all textures and animations are embedded within the file, making it easy to […]

Godot

How can I implement a feature in my Godot game to handle block and unblock actions similar to Discord’s user interactions?

Implementing Block and Unblock Features in Godot Understanding User Interaction Needs Incorporating block and unblock features within a game, akin to Discord’s user interactions, requires understanding the need for personalized and controlled social interactions. This involves defining user data structures and network communication protocols that support these interactions. Data Model […]

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