Who created Friday Night Funkin but bad version?

Who this is for: Friday Night Funkin’ fans curious about popular mods and parody versions of their favorite rhythm game.


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The Creator Behind Friday Night Funkin’ But Bad

Friday Night Funkin’ But Bad was created by Rozebud, a talented game developer who took the original Friday Night Funkin’ and deliberately made it hilariously awful. This isn’t your typical mod – it’s a complete parody that transforms the beloved rhythm game into something intentionally broken and chaotic.

What Makes This Version “Bad”?

Rozebud’s creation features purposefully terrible graphics, off-key music, and wonky animations that make every song feel like a fever dream. The characters look like they were drawn by someone having a seizure, and the timing feels completely off – which is exactly the point.

Key Features of the “Bad” Version:

  • Deliberately distorted character sprites
  • Off-tempo musical tracks
  • Glitchy visual effects
  • Intentionally poor animation quality
  • Chaotic sound design

Why Did Rozebud Create This?

The “But Bad” version serves as both comedy and commentary on game development. Rozebud wanted to show how small changes in timing, graphics, and sound can completely transform a gaming experience. It’s become a cult favorite precisely because it’s so wonderfully terrible.

Community Reception

The Friday Night Funkin’ community embraced this chaotic creation with open arms. Players love the challenge of trying to hit notes when everything feels wrong, and content creators have made countless videos showcasing the hilarious gameplay moments.

If you’re curious about experiencing the original magic that inspired all these wild variations, you might want to check out the classic version that started it all.

TL;DR

Friday Night Funkin’ But Bad was created by Rozebud as an intentionally terrible parody of the original game, featuring distorted graphics, off-key music, and chaotic gameplay.

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Joyst1ck

Gaming Writer & HTML5 Developer

Answering gaming questions—from Roblox and Minecraft to the latest indie hits. I write developer‑focused HTML5 articles and share practical tips on game design, monetisation, and scripting.

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