What was the first fruit added in Blox Fruits?

Who this is for: Blox Fruits players curious about the game’s history and original Devil Fruit lineup.


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The Original Blox Fruits: Bomb and Spike

When Blox Fruits first launched in January 2019, it included two original Devil Fruits: the Bomb Fruit and the Spike Fruit. These weren’t technically “added” since they were part of the game’s initial release, but they represent the very first fruits players could obtain.

The First Added Fruit: Smoke

If we’re talking about the first fruit added after the game’s launch, that would be the Smoke Fruit. This Logia-type fruit was introduced in one of the earliest updates, giving players their first taste of the powerful Logia abilities that would become central to the game.

Why These Fruits Matter

The Bomb and Spike fruits might seem basic compared to today’s mythical fruits like Dragon or Leopard, but they established the core mechanics that make Blox Fruits so engaging:

  • Bomb Fruit – A Paramecia type that deals explosive damage and taught players about area-of-effect attacks
  • Spike Fruit – Another Paramecia with piercing abilities that introduced combo potential
  • Smoke Fruit – The first Logia that showed players the power of elemental immunity

Evolution of the Fruit System

From these humble beginnings, Blox Fruits has expanded to include over 35 different Devil Fruits across all three types. The game now features everything from common fruits like Chop and Spring to legendary mythical fruits that can completely change your playstyle.

Understanding the game’s origins helps appreciate how far the fruit system has evolved, and there’s no better way to experience that evolution than diving into the action yourself.

TL;DR

Blox Fruits launched with Bomb and Spike fruits in January 2019, with Smoke being the first fruit added post-launch.

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Joyst1ck

Gaming Writer & HTML5 Developer

Answering gaming questions—from Roblox and Minecraft to the latest indie hits. I write developer‑focused HTML5 articles and share practical tips on game design, monetisation, and scripting.

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