What port does Minecraft use for its servers?

Who this is for: Minecraft players setting up servers, troubleshooting connections, or wanting to understand how multiplayer networking works.


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Minecraft’s Default Server Port

Minecraft servers use port 25565 as their default port for Java Edition. This port handles all the communication between your Minecraft client and the server, allowing you to connect and play with others online.

Why Port 25565?

The choice of port 25565 wasn’t random. Mojang selected this port because it falls within the range of dynamic or private ports (49152-65535) that are typically available for applications to use. It’s high enough to avoid conflicts with common system services but still easy to remember.

Different Minecraft Editions and Their Ports

While Java Edition uses 25565, other versions have different defaults:

  • Minecraft Bedrock Edition: Port 19132 (UDP)
  • Minecraft Education Edition: Also uses 19132 (UDP)
  • Custom servers: Can be configured to use any available port

Connecting to Servers with Custom Ports

When a server uses a different port than 25565, you’ll need to specify it when connecting. Simply add a colon followed by the port number after the server address. For example: myserver.com:25566 or 192.168.1.100:8080.

Port Forwarding for Your Own Server

If you’re hosting your own Minecraft server, you’ll need to configure port forwarding on your router. This involves:

  1. Accessing your router’s admin panel
  2. Finding the port forwarding section
  3. Creating a rule for port 25565 (or your chosen port)
  4. Pointing it to your server computer’s local IP address

Understanding Minecraft’s port system helps you troubleshoot connection issues and set up your own gaming experiences with friends.

TL;DR

Minecraft Java Edition servers use port 25565 by default, while Bedrock Edition uses port 19132. Custom servers can use any available port, which you specify after the server address with a colon.

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Joyst1ck

Gaming Writer & HTML5 Developer

Answering gaming questions—from Roblox and Minecraft to the latest indie hits. I write developer‑focused HTML5 articles and share practical tips on game design, monetisation, and scripting.

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