How many doors are there in Doors Roblox?

TL;DR

Doors Roblox features 100 doors in the main hotel mode, with additional modes like The Mines offering doors 101-150 for extended gameplay.


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The Standard Door Count in Doors

In the main game mode of Doors on Roblox, there are 100 doors that players must navigate through to complete a full run. Each door is numbered sequentially from Door 1 to Door 100, creating a linear progression through the hotel.

Different Game Modes Have Different Door Counts

While the classic hotel experience features 100 doors, Doors offers several game modes with varying door counts:

  • The Hotel: 100 doors (the original and most popular mode)
  • The Mines: Doors 101-150, adding 50 additional doors to explore
  • The Backdoor: A shorter experience with fewer doors but increased difficulty
  • Super Hard Mode: Also 100 doors but with significantly ramped-up challenge

What Makes Each Door Unique

Every door in the sequence presents potential encounters with different entities like Rush, Ambush, or Screech. Some doors contain items, others hide secrets, and certain numbered doors are known for specific events or entity spawns. Door 50 is particularly notable as a checkpoint where players encounter Figure.

Progression Through the Doors

Players advance by solving puzzles, avoiding monsters, and collecting items like keys and lockpicks. The door numbering system helps track progress, with each door bringing you closer to escape. Death means starting over from Door 1, making each successful door opening feel like a genuine achievement.

Whether you’re tackling the classic 100-door hotel or exploring the extended mines, understanding the door structure helps you prepare for the challenges ahead and makes for an even more thrilling experience with these spine-chilling Roblox adventures.

Who this is for: Roblox players exploring the Doors horror game and wanting to understand the game’s structure and progression system.

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Joyst1ck

Gaming Writer & HTML5 Developer

Answering gaming questions—from Roblox and Minecraft to the latest indie hits. I write developer‑focused HTML5 articles and share practical tips on game design, monetisation, and scripting.

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