Table of Contents
Who this is for: Obby Creator players and aspiring game developers who want to add interactive door mechanics to their obstacle courses.
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Understanding Door Mechanics in Obby Creator
Creating doors in Obby Creator involves using the scripting system to make parts that can open and close when players interact with them. The most common approach is to use the “OnTouch” event combined with tweening services to create smooth door animations.
Basic Door Setup
Start by creating your door part in the workspace. Make sure it’s anchored so it doesn’t fall when the game starts. Position it where you want the closed door to be, then you’ll script it to move to an open position when triggered.
The fundamental script structure uses the “Touched” event to detect when a player walks into the door. You’ll want to add a debounce system to prevent the door from rapidly opening and closing if multiple players touch it simultaneously.
Scripting the Door Movement
Use TweenService to create smooth door animations. Create a TweenInfo object that defines how long the animation takes and what easing style to use. Then create two tweens – one for opening and one for closing the door.
Here’s the basic logic flow:
- Detect when a player touches the door
- Check if the door is currently moving (debounce)
- Determine if the door should open or close
- Play the appropriate tween animation
- Reset the debounce after animation completes
Advanced Door Features
You can enhance your doors with additional features like sound effects when opening or closing, visual indicators showing whether the door is locked or unlocked, or even keycard systems that require players to collect specific items before the door will open.
Some creators add proximity detection instead of touch-based triggers, making doors open automatically when players get close. This creates a more polished, professional feel to your obby.
Common Issues and Solutions
If your door isn’t working properly, check that it’s properly anchored and that your script is placed in ServerScriptService. Make sure the door part is named correctly in your script, and verify that the target positions for opening and closing are reachable.
Players sometimes get stuck in doors during animation – you can solve this by making the door CanCollide false during movement, then re-enabling collision once it reaches its destination.
Ready to test your door-building skills and explore more creative possibilities? Our collection of obby games offers endless inspiration for your next creation.
TL;DR
Create doors in Obby Creator using scripts with OnTouch events and TweenService for smooth animations. Set up anchored door parts, add debounce systems, and use tweening to move doors between open and closed positions.
