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Who this is for: Aspiring Roblox developers who want to create their first simulator game with engaging progression mechanics.
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Setting Up Your Simulator Foundation
Start by opening Roblox Studio and creating a new baseplate. Your simulator needs a spawn area where players begin their journey. Place a SpawnLocation part and position it centrally. Next, create the basic terrain – this could be a simple flat area for mining simulators or a more complex landscape for farming games.
The core of any simulator revolves around repetitive actions that generate currency or resources. You’ll need to script three fundamental systems: the clicking/action mechanism, the currency system, and the upgrade shop.
Building the Core Mechanics
Create a LocalScript for handling player clicks. When a player clicks on designated objects (like rocks, trees, or enemies), they should gain currency. Use the UserInputService to detect mouse clicks and RemoteEvents to communicate with the server securely.
For the currency system, store player data using DataStoreService. Create a leaderstats folder in each player to display their current money and stats. Remember to save data frequently to prevent loss during server issues.
Essential Scripts You’ll Need
- Click Detection: Handles player interactions with clickable objects
- Currency Manager: Tracks and updates player money safely
- Shop System: Allows players to purchase upgrades and tools
- Data Persistence: Saves player progress between sessions
Creating Progression Systems
Simulators thrive on progression. Design multiple tiers of tools, each more expensive but more efficient than the last. For example, a basic pickaxe might give 1 coin per click, while a diamond pickaxe gives 50 coins per click.
Implement rebirth systems where players can reset their progress for permanent multipliers. This creates long-term engagement as players work toward increasingly powerful bonuses.
Adding Visual Polish
Use TweenService to create smooth animations when players collect currency. Add particle effects using ParticleEmitters to make actions feel more satisfying. Sound effects through SoundService enhance the feedback loop that keeps players engaged.
Consider adding pets or companions that automatically generate currency. These can be purchased with in-game money and provide passive income, adding another layer to your progression system.
Testing and Balancing
Playtest extensively to ensure your economy feels rewarding but not too easy. The gap between upgrades should feel achievable but require some effort. Monitor how long players spend in your game and adjust prices accordingly.
Start with simple mechanics and gradually add complexity. A working basic simulator is better than an overly ambitious broken one. Once you’ve mastered these fundamentals, you can explore more advanced features like multiplayer elements, special events, and complex crafting systems that will make your simulator stand out in the competitive Roblox marketplace.
TL;DR
Create a Roblox simulator by setting up click detection, currency systems, upgrade shops, and data persistence. Focus on progression mechanics like tool upgrades and rebirth systems to keep players engaged.
