How do you create a model in Roblox?

TL;DR

Create models in Roblox Studio by inserting parts, positioning them, selecting all parts, and choosing “Group as a Model.” You can also import custom meshes from 3D software for more complex designs.


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Creating Models in Roblox Studio

Creating a model in Roblox is straightforward once you understand the basic workflow. A model is essentially a container that groups multiple parts together, making them easier to manage, duplicate, and share.

Step-by-Step Model Creation

Start by opening Roblox Studio and creating a new place or opening an existing one. You’ll build your model using basic parts like blocks, spheres, and cylinders from the Part menu.

Here’s the process:

  1. Insert parts: Use the Insert menu to add parts like blocks, wedges, or cylinders to your workspace
  2. Position and resize: Move parts using the Move tool and resize them with the Scale tool to create your desired shape
  3. Group the parts: Select all parts that should belong to your model by holding Ctrl and clicking each one
  4. Create the model: Right-click the selected parts and choose “Group as a Model” or use the Model menu
  5. Name your model: In the Explorer window, rename your model to something descriptive

Advanced Modeling Techniques

For more complex models, you can use Union and Negate operations to combine or subtract parts from each other. The Union tool merges multiple parts into a single solid piece, while Negate removes one part’s shape from another.

You can also import custom meshes created in external 3D software like Blender. Save your mesh as an FBX or OBJ file, then upload it through the Asset Manager in Studio. This method gives you much more creative freedom for detailed models.

Model Properties and Settings

Once your model is created, you can adjust its properties in the Properties window. Set the PrimaryPart to define which part serves as the model’s anchor point. This is crucial for positioning and rotating the entire model as one unit.

Consider adding scripts to your model for interactive behavior. You might include a LocalScript for client-side effects or a regular Script for server-side functionality that all players can see.

Publishing and Sharing

When your model is complete, you can publish it to the Roblox catalog for others to use. Right-click your model in the Explorer and select “Publish to Roblox.” You can choose to make it free or sell it for Robux.

Remember to test your model thoroughly before publishing to ensure all parts are properly anchored and any scripts function correctly. If you’re looking to put your modeling skills to the test in actual gameplay, you might enjoy exploring some creative building experiences.

Who this is for: Roblox creators and aspiring game developers who want to learn basic 3D modeling within Roblox Studio.

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Joyst1ck

Gaming Writer & HTML5 Developer

Answering gaming questions—from Roblox and Minecraft to the latest indie hits. I write developer‑focused HTML5 articles and share practical tips on game design, monetisation, and scripting.

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