Table of Contents
TL;DR
Create gamepasses in Roblox Studio through Game Settings > Monetization > Create Pass, then implement the functionality using MarketplaceService scripts with your unique gamepass ID.
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Setting Up Your Gamepass in Roblox Studio
Creating a gamepass on Roblox requires access to Roblox Studio and your game’s configuration page. Start by opening Roblox Studio and loading the game where you want to add the gamepass. Navigate to the Game Settings by clicking the gear icon in the Home tab, then select “Game Settings” from the dropdown menu.
In the Game Settings window, click on the “Monetization” tab on the left sidebar. This is where you’ll manage all your game’s monetization features, including gamepasses. Click the “Create Pass” button to begin setting up your new gamepass.
Designing Your Gamepass Details
You’ll need to provide several key details for your gamepass. Choose a clear, descriptive name that tells players exactly what they’re getting. Write a compelling description that explains the benefits and features the gamepass provides. Set your price carefully – consider what similar gamepasses cost in other games and what value you’re offering players.
Upload an eye-catching icon image that’s 512×512 pixels. This image will represent your gamepass in the Roblox catalog and in-game, so make it visually appealing and relevant to what the gamepass offers. Once you’ve filled in all the details, click “Create Pass” to generate your gamepass.
Implementing Gamepass Functionality
After creating the gamepass, you’ll receive a unique Gamepass ID number. Copy this ID as you’ll need it for scripting. In Roblox Studio, you’ll use the MarketplaceService to check if players own your gamepass and to prompt purchases.
Create a ServerScript in ServerScriptService and use MarketplaceService:UserOwnsGamePassAsync(player.UserId, gamepassId)
to check ownership. For purchase prompts, use MarketplaceService:PromptGamePassPurchase(player, gamepassId)
when players interact with your gamepass purchase button or area.
Testing and Publishing Your Gamepass
Before making your gamepass live, test it thoroughly in Studio’s test mode. Verify that the ownership detection works correctly and that players receive the intended benefits. Check that purchase prompts appear properly and that the gamepass functions as expected for both owners and non-owners.
Remember that gamepasses only work in published games, not in Studio testing. Publish your game updates and test the gamepass functionality in the live environment. Monitor player feedback and be prepared to make adjustments to pricing or features based on how players respond to your gamepass. For more gaming experiences and inspiration, explore our collection of engaging titles.
Who this is for: Roblox developers and creators looking to monetize their games through premium features and perks.
