Table of Contents
Core Mechanics of Idle Games
Idle games, also known as incremental games, are characterized by simple yet addictive mechanics that keep players engaged over long periods without requiring constant interaction. The core mechanics of idle games typically include:
- Progression through Automation: Players initially perform tasks manually, but over time, gain the ability to automate these tasks.
- Resource Accumulation: Idle games often revolve around accumulating resources (e.g., money, points) continuously, even when the player is offline.
- Exponential Growth: These games utilize exponential growth to ensure that players feel a constant sense of progress.
- Prestige System: The ability to reset progress in exchange for stronger advantages or multipliers, encouraging replayability.
Implementing Idle Game Mechanics in Defold
To implement these mechanics in Defold, follow these steps:
Unlock a world of entertainment!
1. Setting Up Basic Game Loop
Start by setting up a game loop in Defold to manage game states and updates. You’ll use Lua scripting for logic implementations.
function init(self)
self.resources = 0
self.automated = false
end
function update(self, dt)
if self.automated then
self.resources = self.resources + self:getResourceRate() * dt
end
end
2. Resource Accumulation
Create a function to define the resource gain rate. This will be the foundation for both manual and automated resource collection.
function getResourceRate(self)
return self.level * self.upgrade_multiplier
end
3. Automation and Upgrades
Implement automation mechanics by allowing the player to purchase upgrades that increase resource accumulation rates or automate the process entirely.
function purchaseUpgrade(self, cost)
if self.resources >= cost then
self.resources = self.resources - cost
self.level = self.level + 1
self.automated = true
end
end
4. Prestige System
Add a reset mechanic where players can ‘prestige’ for incremental gains, offering higher levels of progression.
function prestige(self)
self.prestige_points = self.prestige_points + calculatePrestigePoints()
resetProgress(self)
end
5. Balancing and Testing
Balancing is crucial in idle games to ensure that progression feels rewarding but not too fast. Utilize Defold’s debugging tools for profiling game performance and ensuring that resource calculations are optimized for both casual and long-term play.