How can I implement a full-screen toggle feature for my game to allow players to adjust the screen size dynamically in Construct 2?

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Implementing a Full-Screen Toggle Feature in Construct 2

Construct 2 offers built-in functionalities to implement a full-screen toggle feature, allowing players to switch between windowed and full-screen modes seamlessly. Here’s a step-by-step guide to achieving this using Construct 2:

Step 1: Enable Fullscreen Mode

First, ensure that your game is set up to support full-screen mode:

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  • Open your Construct 2 project and navigate to the Project Properties.
  • Under Display, set the Fullscreen in browser property to Letterbox scale or another appropriate mode like Letterbox integer scale.

Step 2: Add a Full-Screen Toggle Event

To toggle full-screen mode, you need to create an event that triggers the toggle:

  • Go to the Event Sheet associated with the layout you want to toggle full-screen for.
  • Add a new event to detect when a specific key is pressed (e.g., F11 or a custom keybinding).
  • For the action, use the Browser object’s Request fullscreen action to enable full-screen and the Cancel fullscreen action to exit it.
{ // Example: On key pressed F11 -> Browser: Toggle fullscreen }

Step 3: Handling Different Screen Sizes

Consider implementing responsive UI elements to ensure they look good in both windowed and full-screen modes:

  • Utilize Anchor behavior to attach UI elements to specific screen edges or corners.
  • Test your game’s interface at various screen resolutions to ensure visibility and usability are maintained.

Step 4: Test and Debug

Thoroughly test the full-screen toggle feature on different devices to ensure that it works as expected:

  • Check performance in both windowed and full-screen modes to ensure smooth transitions.
  • Pay attention to UI scaling issues that might arise due to different aspect ratios.

Considerations

Remember that different browsers and operating systems may handle full-screen modes differently. It’s important to account for these differences in your testing phase. Leveraging Construct 2’s built-in tools simplifies this process considerably, making it accessible even for those with minimal programming knowledge.

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Joyst1ck

Joyst1ck

Gaming Writer & HTML5 Developer

Answering gaming questions—from Roblox and Minecraft to the latest indie hits. I write developer‑focused HTML5 articles and share practical tips on game design, monetisation, and scripting.

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