Main / Playgama Ad

New Ad Format supported by Playgama — Advanced Banners

One of Playgama’s goals is to create new web gaming–tailored ad formats for developers. And in the latest version of the Playgama Bridge SDK, we released a new kind of ad banner. The main difference between Advanced Banners and other ad formats is that they can be placed anywhere on the game screen, […]

Main

10 Ways to Monetize HTML5 Games That Actually Work in 2026

TL;DR: The Short Version Checklist: 4 Core Monetization Metrics (2026 Benchmarks) Before choosing a monetization method, you need to understand the KPIs that drive modern game development. Below are average benchmarks based on the Unity Gaming Report 2026 and internal analytics from major portals. Metric Meaning Target Benchmark (Global / Tier-1) ARPDAU […]

General / Main / Success case

Doubling gCPM for a web games portal: Lagged.com case with Playgama

Valeria Svistunova explains how a new distribution and monetization model helped Lagged.com significantly increase revenue per play. HTML5 games are no longer confined to dedicated gaming portals. Over the past few years they have spread across social media, messaging apps, and mainstream digital media platforms. As audiences fragment across these […]

General / Main / Unity

How to reduce empty Unity build size from 10MB to 2MB

Unity is a powerful and versatile game engine and with the right setup, it can produce highly optimized WebGL builds. While a default empty project may start around 7-8 MB, proper configuration and asset management can significantly reduce file size-making it possible to meet the strict load-time and size requirements […]

General / Main / Scratch

How an 11-Year-Old Programmer Helped Expand Scratch Game Distribution with Playgama

Playgama is highlighting a remarkable contribution from Damir Buldakov, an 11-year-old programmer from Vietnam. Working independently, Damir authored an extension that enables games created on MIT’s Scratch platform to be distributed across multiple web and social platforms via Playgama, reaching a potential audience of 300 million users worldwide. Image credit: […]

General / Main

Playgama Bridge SDK v1.21: In-Game Purchases, Cloud Saves, and More

We’re excited to announce the release of SDK v1.21, a major update focused on two key features:in-game purchases and cloud saves — now fully supported on Playgama.com.This release also includes improvements across all SDK integrations and engines: Unity, GDevelop, and Godot. Highlights In-Game Purchases You can now implement real-money purchases […]

Main / Uncategorized

Understanding Game Metrics for Web

In the last few years, web games have become one of the most popular ways for users to engage with fun and entertaining content. At Playgama.com, we regularly analyze gaming platforms and believe that understanding game metrics is crucial for developers. For this series of articles, we will explore the […]

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