Unity

How can I design intuitive movement mechanics in a VR game similar to Gorilla Tag?

Designing Intuitive Movement Mechanics for VR Games Like Gorilla Tag Understanding Gorilla Tag Movement Mechanics Gorilla Tag’s movement system is based on intuitive arm-swinging motions that mimic real-life actions, allowing players to feel like they are truly interacting with the virtual environment. This design takes advantage of the 6DOF (Degrees […]

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