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Unity

How can using voxels benefit the procedural generation of a destructible environment in a sandbox game?

Benefits of Using Voxels in Procedural Generation of Destructible Environments Introduction to Voxels Voxels are the 3D equivalent of 2D pixels, representing values on a regular grid in three-dimensional space. This allows for easy manipulation and destruction of parts of the environment, making them ideal for sandbox games. Advantages of […]

February 17, 2025

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