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What mechanics can I implement to simulate a party game like “7 Minutes in Heaven” within my visual novel or interactive story game?

Simulating “7 Minutes in Heaven” Mechanics in Visual Novels Introduction to Mechanics To effectively integrate the party game “7 Minutes in Heaven” within a visual novel or interactive story, consider using mechanics that emphasize choice, consequence, and simulated real-time events to enhance player immersion and engagement. Core Mechanics and Gameplay […]

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