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Godot

How does enabling V-Sync affect frame rate and screen tearing in my 3D game in Godot?

Understanding the Impact of V-Sync in Godot What is V-Sync? Vertical Sync (V-Sync) is a graphics technology employed to synchronize the frame rate of a game with a monitor’s refresh rate to reduce screen tearing. Screen tearing occurs when multiple frames are displayed in a single screen draw, which can […]

January 15, 2025

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