Unity

What algorithm can I use to ensure the AI is unbeatable in my tic-tac-toe game?

Implementing an Unbeatable Tic-Tac-Toe AI with Minimax Algorithm Overview of the Minimax Algorithm The Minimax algorithm is a recursive decision-making algorithm primarily used in AI programming for games like Tic-Tac-Toe. It simulates all possible moves in a game, considers each player’s best move, and determines the optimal strategy for the […]

Games categories