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Which orbital mechanics should I simulate to realistically depict planet orbits in my space exploration game?

Simulating Orbital Mechanics in Unity for Realistic Planet Orbits Understanding Keplerian Mechanics To simulate realistic planet orbits, the foundation is Kepler’s laws of planetary motion. These include: Kepler’s First Law (Law of Ellipses): Planets orbit the sun in an elliptical path, with the sun at one of the two foci. […]

February 17, 2025

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